We research the medium of interaction, both as an academic field and as a creative materia. We present our work in academic conferences and publish in peer-reviewed journals, magazines as well as co-write books.
At Kadar Center, we focus mainly on 3 different areas of interaction design research:
We are happy to talk and figure out a path for you: Contact Us.
Rinott , Sonic Texting Chapter – Sonic Interaction Design MIT Book. In: K. Franinovic and S. Serafin, eds., “Sonic Interaction Design”, MIT Press, 2013
Rocchesso, M. Rinott, S. Serafin, Pedagogical Approaches to Sonic Interaction Design. In: K. Franinovic and S. Serafin, eds., “Sonic Interaction Design”, MIT Press, 2013.
Pauletto, M. Rinott, López, L.Kessous, K. Franinovic, T. Drori, E. Costanza, S. Delle Monache, D. Hug. “Sketching and Prototyping”. In: “Explorations in Sonic Interaction Design”, D Rocchesso, ed. COST Office and Logos Verlag Berlin GmbH, 2011
Serafin, M. Rinott, G. Lemaitre, K. Franinovic, T. Hermann, “Sonic Interaction Design. In: T. Hermann, J. Neuhoff, A. Hunt, eds., “The Sonification Handbook”, Logos Verlag-Berlin, 2011.
Sharon-David, H., Mizrahi, M., Rinott, M., Golland, Y., & Birnbaum, G. E., 2018. Being on the same wavelength: Behavioral synchrony between partners and its influence on the experience of intimacy. Journal of Social and Personal Relationships.
Michal Rinott, Daniil Umanski, 2017. The Drawbox Project – Open ended play over a distance.
The SIGCHI Annual Symposium on Human Computer Interaction in Play (CHI Play), October 2017, Amsterdam.
Daniil Umanski, Michal Rinott, 2017. Sonora: Inclusive Voice Play For Children With Various.
The SIGCHI Annual Symposium on Human Computer Interaction in Play (CHI Play), October 2017, Amsterdam.
Daniil Umanski, Michal Rinott. 2016.The DrawBox Project. Proceedings of the third Conference on Computation, Communication, Aesthetics and X, (xCOAX ’16). Bergamo, Italy.
Shachar Geiger, Michal Rinott. 2015. cArVATAR – A novel remote control for toy cars. Proceedings of the 9th International Conference on Tangible, Embedded and Embodied Interaction (TEI ’15). ACM, New York, NY, USA.
Michal Rinott, Shachar Geiger, Eran Gal-Or, and Luka Or. 2013. Cubes. Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction (TEI ’13). ACM, New York, NY, USA, 397-398.
Michal Rinott. 2011. A Platform for Alternative Sound Design. Poster presentation. Sonic Interaction Design, EU collaboration Cost Action final event, Oslo, Norway.
Inger Ekman and Michal Rinott. 2010. Using vocal sketching for designing sonic interactions. In Proceedings of the 8th ACM Conference on Designing Interactive Systems (DIS ’10). ACM, New York, NY, USA, 123-131.
Dana Shwachman, Idan Arbel, Yossi Lugassi, Michal Rinott. 2010. Amusity. Proceeding of Student Interaction Design and Research Conference, Umea, Sweden.
Michal Rinott. 2008. The laughing swing: Interacting with non-verbal human voice. Proceedings of the 14th Int’l. Conf. on Auditory Display (ICAD 2008), Paris, France.
Tal Drori and Michal Rinott. 2007. Pixel Materiali: A system for creating and understanding pixel animations. Proceedings of the Conference on Interaction Design and Children (IDC ‘07), Aalborg, Denmark.
Michal Rinott. 2005. SonicTexting. CHI ’05 Extended Abstracts on Human Factors in Computing Systems (CHI ’05). ACM, New York, NY, USA, 1144-1145.